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Changelogs

This page is the consolidated changelog for JourneyMap 6.0.x. It merges entries from both the 1.21.1 and 26.1 lines.

The 5.9.x changelog is preserved on the 5.9.x docs branch and remains accessible via the version selector at the top right.


JourneyMap 6.0.0 (in development)

Added

  • Added: Ability to add temp waypoints
  • Added: Advanced option to disable number overlay on minimap preset switch
  • Added: Advanced Option to disable rendering of the minimap behind screens (1.21.1 only)
  • Added: Autohide icons, and label/icon angle sliders
  • Added: Biome color editing to the color palette and redesign of those screens
  • Added: Brightness filter shader; Fixed: map filters not applied to LOD tiles (1.21.1 only)
  • Added: Brightness map filter shader option (26.1 only)
  • Added: Cartography Option: Map only player chunk
  • Added: Color palette to the color picker with colors from older versions
  • Added: Configurable Nether surface lighting option in Cartography settings
  • Added: Coords layout option and buttons option for waypoints
  • Added: Dropping .dat files into the waypoint folder with proper waypoint data will merge the files
  • Added: Group button to enable/disable group
  • Added: Icon generation from AzureLib models
  • Added: Icon support for GeckoLib mobs
  • Added: Ignore snowblocks option
  • Added: Import/Export button in the options screen to backup or load backed up date
  • Added: Keybinds and options to enable/disable in world and on map waypoints
  • Added: Leaf litter to plants (26.1 only)
  • Added: Map Option to show offscreen players
  • Added: Minimap Option for which layer to render on, default: Last
  • Added: New Advanced Option to disable player icon fading
  • Added: New button to waypoint manager to configure some editor options
  • Added: New deathpoint icon
  • Added: New Fullscreen Option: Minimal UI which hides most of the buttons on the fullscreen map
  • Added: New InfoSlot: Minecraft Day, know how many minecraft days you have played!
  • Added: New Minimap orientation, Vertical Rectangle
  • Added: New option in Minimap Position screen to hide effect icons
  • Added: New waypoint icon selection menu for when there are a lot of icons added via resource pack
  • Added: New WaypointGroup option to set groups as default groups for new waypoints
  • Added: Option to hide waypoint beacon label background
  • Added: Option to pause fullscreen map
  • Added: Pokemon Icon Scaling
  • Added: Rolling waypoint backup files and auto-loading the latest if failure, also improved saving so less change of file corruption
  • Added: Server Option to disable player names with player radar
  • Added: Support for AMECS for too many shortcuts
  • Added: Support for Controlify to the fullscreen map
  • Added: Warning text to automap when c2me is installed
  • Added: Waypoint Beacon option to ignore vanilla max render distance setting
  • Added: Waypoint Beacon option, autohide label vertically. default:true
  • Added: Waypoint Manager button to import external waypoints from Xaeros. Button only exists if xaero's waypoints are detected
  • Added: Waypoints Option to open waypoint manager in your current dimension
  • Added: {name} to custom waypoint command

Changed

  • Changed: Client will send packets to server if the server has initiated the connection, even if it is not in the registered channels list
  • Changed: Forced Pixelmon icons always the same size, due to resourcepack devs unable to have consistency (26.1 only)
  • Changed: Handle stb-image-resize issues between lwjgl 3.3.3 and 3.3.6
  • Changed: Import saftey checks and pre-backup before import, with some file saving saftey checks
  • Changed: Map rendering speed increased, map updates much faster now!
  • Changed: More waypoint backups
  • Changed: Moved waypoint icon and text to modloader apis (26.1 only)
  • Changed: Player names switched to Display names
  • Changed: Polygon blend function so that it does not show what is behind the map (26.1 only)
  • Changed: Server commands moved under the /jm prefix. So the waypoint command is now "/jm waypoint" or "/jm wp"
  • Changed: Share waypoint no longer uses chat mixes, uses modloader specific client commands
  • Changed: Waypoint and WaypointGroup name sorting to sort by alphanumeric instead of just plain java string sorting

Updated

  • Updated: Nether surface is brighter and removed night map type from nether
  • Updated: Rewrite: About Screen to use layouts (1.21.1 only)
  • Updated: Rewrite: About Screen to use layouts.(player skins are broken) (26.1 only)
  • Updated: Rewrote the player head fetching code
  • Updated: Spanish translations and added more spanish variants

Fixed

  • Fixed: "What's New" entries duplicating on About screen revisit
  • Fixed: 1.21-6.0.0-beta.20
  • Fixed: [1.21.6] Region tile blur not getting cleared when zooming in (26.1 only)
  • Fixed: [1.21.6]: Waypoint Group Setting to display waypoint icon on the locator bar. Default:True (26.1 only)
  • Fixed: [1.21.7] Issues with automap on world painter worlds (26.1 only)
  • Fixed: [1.21.8] Minimap displaying for forge build 58.0.9+ which is also the minimum required version going forward (26.1 only)
  • Fixed: [Fabric]: Some mods that modify chat break waypoint chat sharing
  • Fixed: A couple more memory issues (26.1 only)
  • Fixed: Action bar announcement when disabling/enabling waypoint rendering
  • Fixed: Adjusted how modded flowerblock colors are calculated
  • Fixed: Advanced Option: Disable mob icon fade based on vertical distance from player
  • Fixed: After using /transfer, JourneyMap now switches to the correct map data directory for the new server
  • Fixed: Aliasing issues with grid lines and text on the map when zoomed in
  • Fixed: Always Map Caves Option caused some issues with rendering distance when enabled
  • Fixed: Always Map Caves will map all cave layers
  • Fixed: An issue with importing waypoints from xaeros with multiplayer
  • Fixed: Ancient unused method that may have been flagging some av's as false positive
  • Fixed: Another Fix for Intel ARC Gpus causing flicking buttons in fullscreen map (26.1 only)
  • Fixed: Another Waypoint crash
  • Fixed: Attempt to fix rare nvidia gpu crashes
  • Fixed: Auto backup of WaypointData.dat file on load. Will load backup if issues are found with main file
  • Fixed: AutoHide waypoint label option
  • Fixed: AutoMap button showing up in multiplayer when it should not (26.1 only)
  • Fixed: Automap on unlimited height worlds
  • Fixed: Automap screen rewritten as a popup
  • Fixed: Automapping speed
  • Fixed: Baby mobs causing issues (26.1 only)
  • Fixed: Base Map shader not always working (26.1 only)
  • Fixed: Beacon Rendering when shaders are used
  • Fixed: Better cleaning up of region images once expired
  • Fixed: Biome color fixes
  • Fixed: Biome color lookup
  • Fixed: Biome map mapping water with mapBathymetry enabled
  • Fixed: Blank map issues when underground and clicking follow, when server disables cave mapping
  • Fixed: Broken fish icons from Aquaculture fish and possibly other mods
  • Fixed: Broken Legacy mob icon resource packs
  • Fixed: Bug for dragging zoomed in map
  • Fixed: Button to fill a palette with default colors
  • Fixed: Cache flushing on slower hard drives causing a lag spike
  • Fixed: Cache not getting Biome Key correctly
  • Fixed: Cartography options to adjust the max height for topography calculations
  • Fixed: Cave automapping not displaying lights
  • Fixed: Cave lighting when disabled "use cave lighting" option only rendering blocks with a light value
  • Fixed: CaveSurface rendering no longer starting as black
  • Fixed: Check BlockColors to see if leaves need to follow the biome color (1.21.1 only)
  • Fixed: Checkbox to singleplayer world delete confirmation to also delete JM data for world
  • Fixed: Cherry Petal colors
  • Fixed: Chunk cache not persisting data; block data only available in render range
  • Fixed: Clear docs
  • Fixed: Clearing of player radar cache on server disconnect
  • Fixed: Clearing some state on server when exiting game
  • Fixed: Closing the entire stack when a popup menu item is selected
  • Fixed: Cobblemon npc icons(mostly)
  • Fixed: Cobblemon npc waypoint chat sharing
  • Fixed: Compat with Chococraft icons
  • Fixed: Compat with Doggy Talent Icons
  • Fixed: Compatibility crash with Tectonic when automapping chunks (26.1 only)
  • Fixed: Compatibility issue with Moonrise
  • Fixed: Compatibility with hiding effect icons and Raised mod
  • Fixed: Concurrent modification exception fix
  • Fixed: Correctly handle icons for mobs that could not be generated one
  • Fixed: Correctly selects the "all" palette when there are no longer any colors in the selected palette
  • Fixed: Crash if for some reason a waypoint does not have a group
  • Fixed: Crash related to mod "Remove Reloading Screen"
  • Fixed: Crash when enabling and disabling waypoints and waypoint groups in singleplayer
  • Fixed: Crash when setting group icon overrided
  • Fixed: Crash when worldId is sent before player is loaded in the world
  • Fixed: Crash with auto remove deathpoints enabled
  • Fixed: Crash with Flachback mod replays
  • Fixed: Crash with scaled textures
  • Fixed: Crash with waypoints and the new locator bar (26.1 only)
  • Fixed: Custom dimension map colors shifting with day/night cycle; End night map removed
  • Fixed: Custom shader program to fix opacities below 0.1F
  • Fixed: Custom theme minimap frame persists when switching themes
  • Fixed: Data caches not resetting properly if mapping is disabled
  • Fixed: Dead bush, and tall grass to plants (26.1 only)
  • Fixed: Deathpoint filtering when clients disable deathpoint creation when on a server(or singleplayer) that manages waypoints
  • Fixed: Debug entry in fabric (26.1 only)
  • Fixed: Default Player display to Outlined Icons
  • Fixed: Default vanilla teleport command to use "/execute in {dim} run tp {name} {x} {y} {z}"
  • Fixed: Delete map screen rewritten as a popup
  • Fixed: Delete waypoints in native groups
  • Fixed: Deleting a specific region forces nearby remap
  • Fixed: Deleting waypoint groups is deleting all waypoints
  • Fixed: Disable mipmapping for arc gpus due poor opengl support (1.21.1 only)
  • Fixed: Disabled waypoints no longer how up on locator bar (26.1 only)
  • Fixed: Disabling deathpoints by the server causing odd issues
  • Fixed: Display loaded chunks for admins
  • Fixed: Display Update event to getting called on fullscreen map close
  • Fixed: Distorted info text on fullscreen map
  • Fixed: Don't draw texts with opacity 0 because Minecraft draws them with full opacity
  • Fixed: Drawing the polygons behind the other overlays as was done in previous versions (26.1 only)
  • Fixed: DynamicTextures crash when loading off the main thread
  • Fixed: Enabling rendering of an Overworld waypoint in the nether changes waypoint position
  • Fixed: Entity collection performance issues (26.1 only)
  • Fixed: Entity Icon fade background colors bleeding through (26.1 only)
  • Fixed: Entity icons appear and disappear when zooming in and out. Fixed: Entity icons looking crooked and weird, report any other issues with icons (26.1 only)
  • Fixed: Errors from journeymap if the server crashes, giving a false negative when JM tries to access the crashed server
  • Fixed: Errors when resources packs use invalid namespace names
  • Fixed: Essential ptp server integration
  • Fixed: Exception being thrown from a null server if the server crashes by another mod
  • Fixed: Exceptions caused when looking for external waypoints causing a crash when opening waypoint manager
  • Fixed: Fabric - disconnect when messages do not have a signature for waypoint sharing
  • Fixed: Fabric minimap double rendering
  • Fixed: File theme and webmap asset extraction on some linux distros
  • Fixed: Fix day counter not respecting dodaylightcycle gamerule
  • Fixed: Fix forge crash
  • Fixed: Fix group create event
  • Fixed: Fix inventory hud+ compat issues
  • Fixed: Fix more waypoint migration issue
  • Fixed: Fix neoforge breaking chagne in 26.1.2.19 (26.1 only)
  • Fixed: Fix nether waypoint rendering
  • Fixed: Fix to color conversion and colorpicker in grid editor (26.1 only)
  • Fixed: Fix waypoint labels being hidden when chat screen is open
  • Fixed: Fix waypoint not saving
  • Fixed: Fix waypoint oddness in the nether, still not perfect
  • Fixed: Fixes mapping disabled breaking waypoints closes #47
  • Fixed: Force purge all images from memory before exiting game
  • Fixed: Forced Pixelmon icons always the same size, due to resourcepack devs unable to have consistency (1.21.1 only)
  • Fixed: Forge and NeoForge getting fluid colors (26.1 only)
  • Fixed: Forge and NeoForge issue with f3+f4 (1.21.1 only)
  • Fixed: Forge and NeoForge not updating block place and break events correctly
  • Fixed: Forge log spam (26.1 only)
  • Fixed: Forge Optifine crash (26.1 only)
  • Fixed: Fullscreen follow preventing manual switching surface to/from underground without manually breaking follow
  • Fixed: Fullscreen follow turning off when transitioning between surface and underground
  • Fixed: Fullscreen Map buttons flickering on intel gpus (26.1 only)
  • Fixed: Fullscreen Map text bars not always in the correct position
  • Fixed: Fullscreen Option to hide the theme button on the fullscreen map
  • Fixed: Fullscreen slice slider when nether heights are not default
  • Fixed: Fullscreen waypoint teleporting when waypoint is below blocks
  • Fixed: GameTime display regression for info slot
  • Fixed: GameTime InfoSlot skipping minutes
  • Fixed: Get the stroke lines buffer between different segments to prevent geometry from joining together
  • Fixed: Getting correct blockentity colors
  • Fixed: Getting default water colors for mods like EssentialsClient that breaks it
  • Fixed: Glyphs to images
  • Fixed: Grid editor screen rewritten as a popup
  • Fixed: Group Create Event firing twice
  • Fixed: Group transfer event
  • Fixed: Handle corrupted waypoint data file
  • Fixed: Handshake logic getting erroneously cleared preventing waypoints updating when switching dims (26.1 only)
  • Fixed: Hide fullscreen buttons and waypoint render keys unbound
  • Fixed: Horse pets breaking entity radar rendering (26.1 only)
  • Fixed: Horses rendering on map (26.1 only)
  • Fixed: House looking waypoint icons
  • Fixed: Ice and Fire icons displaying as full texture. Resource packs are needed for icons
  • Fixed: Icon generation for mobs that use a TextureAtlas instead of a DynamicTexture and for mobs that extend EntityModel and have modelparts fields where none is head (1.21.1 only)
  • Fixed: Ignore heightmaps option
  • Fixed: ImmediatelyFast issue with minimap text
  • Fixed: Immersive portals fix
  • Fixed: Import dialog blocking the game thread, causing disconnects on servers
  • Fixed: Import Xaeros importing waypoints on multiplayer servers
  • Fixed: Importing a world zip can stop on a bad file read and stop the full export, now it skips the bad file and continues
  • Fixed: Importing and migrating ancient waypoints (1.7.10/1.12.2)
  • Fixed: Issue when disabling worldId
  • Fixed: Issue when entity icons cannot be generated can cause a bit of log spam
  • Fixed: Issue with fullscreen map with both "Visual Overhaul" and "Fancy Menu" mods installed at the same time
  • Fixed: Issue with MacOS and retina displays (26.1 only)
  • Fixed: Issue with map data going funky on resourcepack change (1.21.1 only)
  • Fixed: Issue with mipmaps not getting uploaded to gpu for some users (1.21.1 only)
  • Fixed: Issues getting Realm Server name (26.1 only)
  • Fixed: Issues when migrating 1000's of waypoints from old versions
  • Fixed: Issues when using the mousebutton to open/close the fullscreen map
  • Fixed: Issues with default groups not getting created on new worlds
  • Fixed: Issues with immediately fast mod (26.1 only)
  • Fixed: Issues with water when automapping topography maps (1.21.1 only)
  • Fixed: JourneyMap minimap no longer interferes with other mods' HUD rendering (1.21.1 only)
  • Fixed: JVM crash when writing region map images to disk
  • Fixed: Keybind for following the player
  • Fixed: Lazy color cache
  • Fixed: Leaves colors
  • Fixed: Lines on the top and bottom of the scroll panes
  • Fixed: Locatorbar mixin crash (26.1 only)
  • Fixed: LOD tiles (zoomed-out map) not updating live when new chunks are mapped (1.21.1 only)
  • Fixed: Log spam caused by biome color blending
  • Fixed: Log spam if server disables deathpoints and user has never had a deathpoint
  • Fixed: Made it so Npc.class interface is handled a bit differently than pathfindermob.class
  • Fixed: Malfunctioning selections in color palette
  • Fixed: Map Filter shaders (26.1 only)
  • Fixed: Map not clearing old dimension map tiles for some custom servers that do not update the player's dimension (1.21.1 only)
  • Fixed: Map render distance
  • Fixed: Map Shaders halting mod loading on Linux
  • Fixed: Map tiles not saving when exiting the game right after the tile is generated
  • Fixed: Map type swap missing regions
  • Fixed: MapImage fixes
  • Fixed: MapImage uses textureWidth/Height incorrectly swapped with displayWidth/Height
  • Fixed: Marker and Image overlays uses MapImage blur incorrectly
  • Fixed: Marker overlays not using their icon's texture parameters (26.1 only)
  • Fixed: Master Options not disabling all other options in the category (26.1 only)
  • Fixed: Max port 65535 for webmap
  • Fixed: Memory Leak
  • Fixed: Memory leak when previewing minimap
  • Fixed: Minimap behind screens not respecting the visibility toggle
  • Fixed: Minimap being hidden when chat is opened
  • Fixed: Minimap could appear at minimum size after logging in due to MC bug changing the frame buffer size +1 on the y (26.1 only)
  • Fixed: Minimap incorrectly shifting position when moving infoslots
  • Fixed: Minimap points and rim getting flipped (26.1 only)
  • Fixed: Minimap Position Option, move infoslots to top or bottom
  • Fixed: Minimap rendering behind debug screen overlay
  • Fixed: MiniMap self arrow is drawn under other icons (26.1 only)
  • Fixed: Mob icon crash fix
  • Fixed: Mod compat with OkZoomer (26.1 only)
  • Fixed: ModCompat amecs-reborn
  • Fixed: ModCompat issues with ImmediatelyFast for waypoints and minimap
  • Fixed: ModCompat with VulkanMod
  • Fixed: Modmenu support
  • Fixed: More fixes for issues with icons that do not generate
  • Fixed: More fixes in place to prevent CCMs when getting waypoints to render and added better logging
  • Fixed: More realms issues (26.1 only)
  • Fixed: More shader reloading issues
  • Fixed: Moved Forge and NeoForge waypoint decoration rendering to modloader apis (1.21.1 only)
  • Fixed: Native out of memory crash when saving map (GitHub #1060) (26.1 only)
  • Fixed: NeoForge breaking change requires 21.10.34-beta and above (26.1 only)
  • Fixed: Neoforge issues with reloadable resources (26.1 only)
  • Fixed: NeoForge minimap rendering on f3 screen (26.1 only)
  • Fixed: Nether colors (26.1 only)
  • Fixed: No more streaming values to a list, caused a crash
  • Fixed: Optimization of map tile loading
  • Fixed: Option to disable share waypoint, also removes the chat position from right click menu in fullscreen map
  • Fixed: Option to disable waypoint delete confirmation
  • Fixed: Options screen tabs do not reset mouse position to center of screen
  • Fixed: Overlay labels vibrating
  • Fixed: Overlays never displayed when added with a zoom range that does not include the current zoom
  • Fixed: Performance hit in singleplayer with block events
  • Fixed: Performance issue with map rendering (1.21.1 only)
  • Fixed: Pixelmon icons blurring when first rendered on map (1.21.1 only)
  • Fixed: Player heads are blurry
  • Fixed: Player heads not rendering in all cases (26.1 only)
  • Fixed: Player icons not displaying for non-English player names (26.1 only)
  • Fixed: Player Locations packet more optimized, use fewer packets and less data
  • Fixed: Players remaining on map after disconnect on velocity servers
  • Fixed: Polygon fixes (26.1 only)
  • Fixed: Polygons doing funny things when zoomed out far (1.21.1 only)
  • Fixed: Polygons drawing outside the minimap
  • Fixed: Possible naming issue when joining a realms server from the launcher
  • Fixed: Possible thread lock with mouse movement on the fullscreen map
  • Fixed: Potential crash if no group is selected when saving a waypoint
  • Fixed: Prevent waypoints from occupying the same xz cords
  • Fixed: Preventing a fake icon from replacing another icon in TextureManager, closing the previous icon
  • Fixed: Preventing exceptions from escaping the icon generation process (1.21.1 only)
  • Fixed: Radio Buttons not showing up in Grid Editor or Waypoint Coordinate layout editor (26.1 only)
  • Fixed: Rare crash condition
  • Fixed: Rare crash when managing waypoints when on a server
  • Fixed: Rare issue where waypoint beacons will not render
  • Fixed: Reduced render-thread microstutter when the minimap loads region images
  • Fixed: Region tiles not getting cleaned properly when switching dimensions
  • Fixed: Region tiles stuck blank
  • Fixed: Regions randomly going blank while playing
  • Fixed: Render issue with TES mod
  • Fixed: Rendering Issues with ImmediatlyFast (26.1 only)
  • Fixed: Resource reload breaking mapping (26.1 only)
  • Fixed: Revert forcing pixelmon size (1.21.1 only)
  • Fixed: Revert pixelmon icon size (26.1 only)
  • Fixed: Scaling compat with QDAA
  • Fixed: Scaling on macOS so things are not so small (26.1 only)
  • Fixed: Screen blacklisting start
  • Fixed: Semi-rare crash when deleting the map in game
  • Fixed: Server Admin option to disable all coordinate displays
  • Fixed: Server admin radar settings were ignored in singleplayer
  • Fixed: Server biome blending on newly generate chunks not blending on chunk borders
  • Fixed: Server Option to adjust max cave render distance
  • Fixed: Server option to disable cross dim tp
  • Fixed: Server Option to disable/enable right click teleporting on full map when waypoint teleport is enabled
  • Fixed: Server Options to adjust radar ranges and entity counts
  • Fixed: Servers unable to create config files, due to Mojang changing how getServerDirectory() works
  • Fixed: Set default waypoint icon size to 16
  • Fixed: Setting max render distance on the server
  • Fixed: Several crashes and errors related to waypoints
  • Fixed: Shaders moved to the assets/journeymap folder and unified in common
  • Fixed: Shaking icons and grid
  • Fixed: Shaky movement of marker overlays on the minimap (26.1 only)
  • Fixed: Skipping the decorative cages from Bosses'Rise because they are not mobs (1.21.1 only)
  • Fixed: Some color issues (26.1 only)
  • Fixed: Some fullscreen map issues on MACOS retina displays (1.21.1 only)
  • Fixed: Some GC thrashing and memory issues
  • Fixed: Some glass blocks transparency
  • Fixed: Some image tiles getting corrupted during updates on force exit (26.1 only)
  • Fixed: Some player heads getting rendered with a blue hue (26.1 only)
  • Fixed: Some resource pack issues for mob icons
  • Fixed: Some waypoint fixes
  • Fixed: Sort regions by distance from map center
  • Fixed: State reset loop when mapping is disabled
  • Fixed: Surface Slicing skipping some chunks (26.1 only)
  • Fixed: Switching icon types not actually switching
  • Fixed: Team names only show when the option is disabled.. oops
  • Fixed: Team prefix rendered twice when Show Team Names is enabled
  • Fixed: Tectonic breaking automap (26.1 only)
  • Fixed: Teleporting to nether from overworld being off
  • Fixed: Teleporting when mounted
  • Fixed: Text parsing for xaeros waypoint share (26.1 only)
  • Fixed: Textures not clearing correctly on world logout and log spam (26.1 only)
  • Fixed: Throw pre-launch error when Fabric users install the Forge or NeoForge version of journeymap
  • Fixed: Tooltips in dim panel on waypoint editor
  • Fixed: Transparency of mob icons blending with the dot color
  • Fixed: Tree and Water color updates
  • Fixed: Tree colors when foliage blend is disabled
  • Fixed: Underground y level fix (1.21.1 only)
  • Fixed: Updating the x and z values of a waypoint, it will pull the top-y value from cache if it exists
  • Fixed: Use generated icons when no legacy icon is found
  • Fixed: Valid mis-named waypoint .dat files getting migrated to the server
  • Fixed: Various visual problems on the color palette screen
  • Fixed: Version parsing issue
  • Fixed: Very old map data
  • Fixed: Very old waypoint migration issue
  • Fixed: Villager Icon for flat theme images, added a bit of gaussian blur
  • Fixed: Villager icons were incorrectly replaced with the alternative code used when the icon could not be generated (26.1 only)
  • Fixed: Wait for the theme button to reopen to avoid dragging the map while switching themes
  • Fixed: Waypoint and service loader fixes
  • Fixed: Waypoint codecs returning immutable maps
  • Fixed: Waypoint command crashing servers sometimes
  • Fixed: Waypoint Dimensions and Import Waypoints List display -- Such a stupid hack, fix this garbage (26.1 only)
  • Fixed: Waypoint editor ignoring first keypress
  • Fixed: Waypoint enhancements
  • Fixed: Waypoint folders not refreshing after import until reconnect
  • Fixed: Waypoint group fixes
  • Fixed: Waypoint group tags to prefix on waypoint names for the group
  • Fixed: Waypoint Groups can use custom icons for all waypoints in the group
  • Fixed: Waypoint groups, delete and hiding
  • Fixed: Waypoint Icon issues when removing an icon resource pack
  • Fixed: Waypoint Icons not showing on webmap (26.1 only)
  • Fixed: Waypoint icons rendering ontop of crosshair
  • Fixed: Waypoint icons will now always show
  • Fixed: Waypoint manager fixes
  • Fixed: Waypoint name not highlighted when opening editor
  • Fixed: Waypoint Option a global "Show On Locator Bar" Default:false (26.1 only)
  • Fixed: Waypoint Option to display Player Heads in world
  • Fixed: Waypoint Option to remove decimals from /tp command
  • Fixed: Waypoint rendering race condition causing a null group crash
  • Fixed: Waypoint saving, should no longer corrupt waypoint files
  • Fixed: Waypoint search and other fixes
  • Fixed: Waypoint selection window when icons are added via resourcepack (26.1 only)
  • Fixed: Waypoint teleport for OPs only works for perm level 2 and larger
  • Fixed: Waypoint Teleporting
  • Fixed: Waypoint teleporting nether calculations when JM is not on the server
  • Fixed: Waypoint text moving when disabling waypoint (26.1 only)
  • Fixed: Waypoints can be added/removed from the temp group
  • Fixed: Waypoints not deleting in singleplayer
  • Fixed: Weird issues with compass points with purist theme
  • Fixed: Weird mouse behavior wehn initially opening fullscreen map and not following player
  • Fixed: Wierd border issues on dropdown/popup menus
  • Fixed: World close log spam
  • Fixed: World Export zip not including WaypointData.dat on servers that manage waypoints and singleplayer
  • Fixed: Wpname for waypoint name in custom waypoint command
  • Fixed: Xaero Minimap waypoints not detected when connected to a Realms server (26.1 only)
  • Fixed: Xaeros waypoint import enhancements
  • Fixed: Zombie Villagers ignoring Show Villagers and Show Villager Names toggles

API

  • Added: Addon Option when Pixelmon or Cobblemon are installed to hide or display Pokemon independent of hide animals option
  • Added: Addons can now add extra infoslots
  • Added: Client teleport event in the API (1.21.1 only)
  • Added: Custom data for waypoints and groups, only for data stored for addon devs
  • Added: Server API hooks for polygons on the client
  • Added: Several new Server API events and updated some events
  • Added: Stroke position to ShapeProperties
  • Changed: API requestMapTile updated to remove modId checks
  • Fixed: >Fixed: Race condition that can cause duplicate addon waypoints
  • Fixed: Addons creating Waypoint groups, not getting saved
  • Fixed: Addons registering multiple option categories under the same mod id only showing the first category
  • Fixed: Addons updating waypoints after creation, updates not persisting
  • Fixed: API attempting to get non-existing waypoint throws npe
  • Fixed: Api overlay titles at mouse position not rendering and macOS issues
  • Fixed: API: keyed customdata
  • Fixed: Change iconLocation from String to ResourceLocation in EntityDTO
  • Fixed: Crash when saving waypoints with custom icons from addons
  • Fixed: Issue with api unable to remove waypoints after game restart
  • Fixed: Minimap causing issues when mods using forge's and neoforge's gui layering api
  • Fixed: Mob cache not fully clearing on logout and login causing API added icons to not show on relogin
  • Fixed: Update for neoforge 21.6.16-beta updated fabric-api version (26.1 only)
  • Fixed: Waypoint groups added by addons getting duplicated
  • Updated: InfoSlot registration to take components